Hooks
static bool BeforeCvLuaCity_lGetProductionProcess(lua_State* L, int& result);static void AfterCvLuaCity_lGetProductionProcess(lua_State* L, int& result);static int ReplaceCvLuaCity_lGetProductionProcess(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaCity_lGetProductionProcess>(host, &BeforeCvLuaCity_lGetProductionProcess);CivRegisterAfter<CivHooks::CvLuaCity_lGetProductionProcess>(host, &AfterCvLuaCity_lGetProductionProcess);CivRegisterReplace<CivHooks::CvLuaCity_lGetProductionProcess>(host, &ReplaceCvLuaCity_lGetProductionProcess);