Hooks
static bool BeforeCvLuaCity_lGetPreviousOwner(lua_State* L, int& result);static void AfterCvLuaCity_lGetPreviousOwner(lua_State* L, int& result);static int ReplaceCvLuaCity_lGetPreviousOwner(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaCity_lGetPreviousOwner>(host, &BeforeCvLuaCity_lGetPreviousOwner);CivRegisterAfter<CivHooks::CvLuaCity_lGetPreviousOwner>(host, &AfterCvLuaCity_lGetPreviousOwner);CivRegisterReplace<CivHooks::CvLuaCity_lGetPreviousOwner>(host, &ReplaceCvLuaCity_lGetPreviousOwner);