Hooks
static bool BeforeCvLuaCity_lGetNumTrainUnitAI(lua_State* L, int& result);static void AfterCvLuaCity_lGetNumTrainUnitAI(lua_State* L, int& result);static int ReplaceCvLuaCity_lGetNumTrainUnitAI(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaCity_lGetNumTrainUnitAI>(host, &BeforeCvLuaCity_lGetNumTrainUnitAI);CivRegisterAfter<CivHooks::CvLuaCity_lGetNumTrainUnitAI>(host, &AfterCvLuaCity_lGetNumTrainUnitAI);CivRegisterReplace<CivHooks::CvLuaCity_lGetNumTrainUnitAI>(host, &ReplaceCvLuaCity_lGetNumTrainUnitAI);