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CvLuaCity::lGetNumFreeBuilding(lua_State *)

Defined in
Lua/CvLuaCity.cpp, line 3980
Class
CvLuaCity
Hook name
CivHooks::CvLuaCity_lGetNumFreeBuilding

Hooks

static bool BeforeCvLuaCity_lGetNumFreeBuilding(lua_State* L, int& result);static void AfterCvLuaCity_lGetNumFreeBuilding(lua_State* L, int& result);static int ReplaceCvLuaCity_lGetNumFreeBuilding(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaCity_lGetNumFreeBuilding>(host, &BeforeCvLuaCity_lGetNumFreeBuilding);CivRegisterAfter<CivHooks::CvLuaCity_lGetNumFreeBuilding>(host, &AfterCvLuaCity_lGetNumFreeBuilding);CivRegisterReplace<CivHooks::CvLuaCity_lGetNumFreeBuilding>(host, &ReplaceCvLuaCity_lGetNumFreeBuilding);

Code

3979//int getNumFreeBuilding(BuildingTypes iIndex);3980int CvLuaCity::lGetNumFreeBuilding(lua_State* L)3981{3982	CvCity* pkCity = GetInstance(L);3983	const BuildingTypes iIndex = toValue<BuildingTypes>(L, 2);3984	if(iIndex != NO_BUILDING)3985	{3986		const int iResult = pkCity->GetCityBuildings()->GetNumFreeBuilding(iIndex);3987		lua_pushinteger(L, iResult);3988	}3989	else3990	{3991		lua_pushinteger(L, 0);3992	}3993	return 1;3994}

Calls

Called by