CvLuaCity::lGetNameKey(lua_State *)
- Defined in
- Lua/CvLuaCity.cpp, line 3400
- Class
- CvLuaCity
- Hook name
CivHooks::CvLuaCity_lGetNameKey
Hooks
static bool BeforeCvLuaCity_lGetNameKey(lua_State* L, int& result);static void AfterCvLuaCity_lGetNameKey(lua_State* L, int& result);static int ReplaceCvLuaCity_lGetNameKey(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaCity_lGetNameKey>(host, &BeforeCvLuaCity_lGetNameKey);CivRegisterAfter<CivHooks::CvLuaCity_lGetNameKey>(host, &AfterCvLuaCity_lGetNameKey);CivRegisterReplace<CivHooks::CvLuaCity_lGetNameKey>(host, &ReplaceCvLuaCity_lGetNameKey);
Code
3399//string GetNameKey();3400int CvLuaCity::lGetNameKey(lua_State* L)3401{3402 CvCity* pkCity = GetInstance(L);3403 lua_pushstring(L, pkCity->getNameKey());3404 return 1;3405}
Calls
- CvCity::getNameKey() const
CvLuaScopedInstance::GetInstancelua_pushstring