CvLuaCity::lGetName(lua_State *)
- Defined in
- Lua/CvLuaCity.cpp, line 3389
- Class
- CvLuaCity
- Hook name
CivHooks::CvLuaCity_lGetName
Hooks
static bool BeforeCvLuaCity_lGetName(lua_State* L, int& result);static void AfterCvLuaCity_lGetName(lua_State* L, int& result);static int ReplaceCvLuaCity_lGetName(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaCity_lGetName>(host, &BeforeCvLuaCity_lGetName);CivRegisterAfter<CivHooks::CvLuaCity_lGetName>(host, &AfterCvLuaCity_lGetName);CivRegisterReplace<CivHooks::CvLuaCity_lGetName>(host, &ReplaceCvLuaCity_lGetName);
Code
3388//std::string getName();3389int CvLuaCity::lGetName(lua_State* L)3390{3391 CvCity* pkCity = GetInstance(L);3392 lua_pushstring(L, pkCity->getName());3393 return 1;3394}
Calls
- CvCity::getName() const
CvLuaScopedInstance::GetInstanceCvString::operator const char *lua_pushstring