Hooks
static bool BeforeCvLuaCity_lGetHighestPopulation(lua_State* L, int& result);static void AfterCvLuaCity_lGetHighestPopulation(lua_State* L, int& result);static int ReplaceCvLuaCity_lGetHighestPopulation(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaCity_lGetHighestPopulation>(host, &BeforeCvLuaCity_lGetHighestPopulation);CivRegisterAfter<CivHooks::CvLuaCity_lGetHighestPopulation>(host, &AfterCvLuaCity_lGetHighestPopulation);CivRegisterReplace<CivHooks::CvLuaCity_lGetHighestPopulation>(host, &ReplaceCvLuaCity_lGetHighestPopulation);