Hooks
static bool BeforeCvLuaCity_lGetFirstBuildingOrder(lua_State* L, int& result);static void AfterCvLuaCity_lGetFirstBuildingOrder(lua_State* L, int& result);static int ReplaceCvLuaCity_lGetFirstBuildingOrder(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaCity_lGetFirstBuildingOrder>(host, &BeforeCvLuaCity_lGetFirstBuildingOrder);CivRegisterAfter<CivHooks::CvLuaCity_lGetFirstBuildingOrder>(host, &AfterCvLuaCity_lGetFirstBuildingOrder);CivRegisterReplace<CivHooks::CvLuaCity_lGetFirstBuildingOrder>(host, &ReplaceCvLuaCity_lGetFirstBuildingOrder);