CvLuaCity::lGetFaithPerTurnFromTraits(lua_State *)
- Defined in
- Lua/CvLuaCity.cpp, line 2524
- Class
- CvLuaCity
- Hook name
CivHooks::CvLuaCity_lGetFaithPerTurnFromTraits
Hooks
static bool BeforeCvLuaCity_lGetFaithPerTurnFromTraits(lua_State* L, int& result);static void AfterCvLuaCity_lGetFaithPerTurnFromTraits(lua_State* L, int& result);static int ReplaceCvLuaCity_lGetFaithPerTurnFromTraits(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaCity_lGetFaithPerTurnFromTraits>(host, &BeforeCvLuaCity_lGetFaithPerTurnFromTraits);CivRegisterAfter<CivHooks::CvLuaCity_lGetFaithPerTurnFromTraits>(host, &AfterCvLuaCity_lGetFaithPerTurnFromTraits);CivRegisterReplace<CivHooks::CvLuaCity_lGetFaithPerTurnFromTraits>(host, &ReplaceCvLuaCity_lGetFaithPerTurnFromTraits);
Code
2523//int GetFaithPerTurnFromTraits() const;2524int CvLuaCity::lGetFaithPerTurnFromTraits(lua_State* L)2525{2526#if defined(MOD_API_UNIFIED_YIELDS)2527 CvCity* pkCity = GetInstance(L);2528 const int iBonus = pkCity->GetYieldPerTurnFromUnimprovedFeatures(YIELD_FAITH);2529 lua_pushinteger(L, iBonus);2530 return 1;2531#else2532 return BasicLuaMethod(L, &CvCity::GetFaithPerTurnFromTraits);2533#endif2534}
Calls
- CvCity::GetYieldPerTurnFromUnimprovedFeatures(YieldTypes) const
CvLuaScopedInstance::GetInstancelua_pushinteger