Hooks
static bool BeforeCvLuaCity_lGetFaithPerTurn(lua_State* L, int& result);static void AfterCvLuaCity_lGetFaithPerTurn(lua_State* L, int& result);static int ReplaceCvLuaCity_lGetFaithPerTurn(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaCity_lGetFaithPerTurn>(host, &BeforeCvLuaCity_lGetFaithPerTurn);CivRegisterAfter<CivHooks::CvLuaCity_lGetFaithPerTurn>(host, &AfterCvLuaCity_lGetFaithPerTurn);CivRegisterReplace<CivHooks::CvLuaCity_lGetFaithPerTurn>(host, &ReplaceCvLuaCity_lGetFaithPerTurn);