CvLuaCity::lGetBuildingYieldChange(lua_State *)
- Defined in
- Lua/CvLuaCity.cpp, line 4184
- Class
- CvLuaCity
- Hook name
CivHooks::CvLuaCity_lGetBuildingYieldChange
Hooks
static bool BeforeCvLuaCity_lGetBuildingYieldChange(lua_State* L, int& result);static void AfterCvLuaCity_lGetBuildingYieldChange(lua_State* L, int& result);static int ReplaceCvLuaCity_lGetBuildingYieldChange(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaCity_lGetBuildingYieldChange>(host, &BeforeCvLuaCity_lGetBuildingYieldChange);CivRegisterAfter<CivHooks::CvLuaCity_lGetBuildingYieldChange>(host, &AfterCvLuaCity_lGetBuildingYieldChange);CivRegisterReplace<CivHooks::CvLuaCity_lGetBuildingYieldChange>(host, &ReplaceCvLuaCity_lGetBuildingYieldChange);
Code
4183//int getBuildingYieldChange(BuildingClassTypes eBuildingClass, YieldTypes eYield);4184int CvLuaCity::lGetBuildingYieldChange(lua_State* L)4185{4186 CvCity* pkCity = GetInstance(L);4187 const int eBuildingClass = lua_tointeger(L, 2);4188 const int eYield = lua_tointeger(L, 3);4189 const int iResult = pkCity->GetCityBuildings()->GetBuildingYieldChange((BuildingClassTypes)eBuildingClass, (YieldTypes)eYield);41904191 lua_pushinteger(L, iResult);4192 return 1;4193}
Calls
- CvCity::GetCityBuildings() const
- CvCityBuildings::GetBuildingYieldChange(BuildingClassTypes, YieldTypes) const
CvLuaScopedInstance::GetInstancelua_pushintegerlua_tointeger