Bazaar developer reference

CvLuaCity::lGetBuildingProductionNeeded(lua_State *)

Defined in
Lua/CvLuaCity.cpp, line 1351
Class
CvLuaCity
Hook name
CivHooks::CvLuaCity_lGetBuildingProductionNeeded

Hooks

static bool BeforeCvLuaCity_lGetBuildingProductionNeeded(lua_State* L, int& result);static void AfterCvLuaCity_lGetBuildingProductionNeeded(lua_State* L, int& result);static int ReplaceCvLuaCity_lGetBuildingProductionNeeded(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaCity_lGetBuildingProductionNeeded>(host, &BeforeCvLuaCity_lGetBuildingProductionNeeded);CivRegisterAfter<CivHooks::CvLuaCity_lGetBuildingProductionNeeded>(host, &AfterCvLuaCity_lGetBuildingProductionNeeded);CivRegisterReplace<CivHooks::CvLuaCity_lGetBuildingProductionNeeded>(host, &ReplaceCvLuaCity_lGetBuildingProductionNeeded);

Code

1350//int GetBuildingProductionNeeded();1351int CvLuaCity::lGetBuildingProductionNeeded(lua_State* L)1352{1353	CvCity* pkCity = GetInstance(L);1354	const BuildingTypes eBuildingType = (BuildingTypes) lua_tointeger(L, 2);13551356	const int iResult = pkCity->getProductionNeeded(eBuildingType);13571358	lua_pushinteger(L, iResult);1359	return 1;1360}

Calls

Called by