Bazaar developer reference

CvLuaCity::lGetBuildingProductionModifier(lua_State *)

Defined in
Lua/CvLuaCity.cpp, line 1568
Class
CvLuaCity
Hook name
CivHooks::CvLuaCity_lGetBuildingProductionModifier

Hooks

static bool BeforeCvLuaCity_lGetBuildingProductionModifier(lua_State* L, int& result);static void AfterCvLuaCity_lGetBuildingProductionModifier(lua_State* L, int& result);static int ReplaceCvLuaCity_lGetBuildingProductionModifier(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaCity_lGetBuildingProductionModifier>(host, &BeforeCvLuaCity_lGetBuildingProductionModifier);CivRegisterAfter<CivHooks::CvLuaCity_lGetBuildingProductionModifier>(host, &AfterCvLuaCity_lGetBuildingProductionModifier);CivRegisterReplace<CivHooks::CvLuaCity_lGetBuildingProductionModifier>(host, &ReplaceCvLuaCity_lGetBuildingProductionModifier);

Code

1567//int getBuildingProductionModifier(BuildingTypes iBuilding);1568int CvLuaCity::lGetBuildingProductionModifier(lua_State* L)1569{1570	CvCity* pkCity = GetInstance(L);1571	const BuildingTypes iBuilding = (BuildingTypes)lua_tointeger(L, 2);1572	if(iBuilding != NO_BUILDING)1573	{1574		const int iResult = pkCity->getProductionModifier(iBuilding);1575		lua_pushinteger(L, iResult);1576	}1577	else1578	{1579		lua_pushinteger(L, 0);1580	}1581	return 1;1582}

Calls

Called by