Hooks
static bool BeforeCvLuaCity_lGetBuildingDefense(lua_State* L, int& result);static void AfterCvLuaCity_lGetBuildingDefense(lua_State* L, int& result);static int ReplaceCvLuaCity_lGetBuildingDefense(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaCity_lGetBuildingDefense>(host, &BeforeCvLuaCity_lGetBuildingDefense);CivRegisterAfter<CivHooks::CvLuaCity_lGetBuildingDefense>(host, &AfterCvLuaCity_lGetBuildingDefense);CivRegisterReplace<CivHooks::CvLuaCity_lGetBuildingDefense>(host, &ReplaceCvLuaCity_lGetBuildingDefense);