Hooks
static bool BeforeCvLuaCity_lGetBaseYieldRateFromBuildings(lua_State* L, int& result);static void AfterCvLuaCity_lGetBaseYieldRateFromBuildings(lua_State* L, int& result);static int ReplaceCvLuaCity_lGetBaseYieldRateFromBuildings(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaCity_lGetBaseYieldRateFromBuildings>(host, &BeforeCvLuaCity_lGetBaseYieldRateFromBuildings);CivRegisterAfter<CivHooks::CvLuaCity_lGetBaseYieldRateFromBuildings>(host, &AfterCvLuaCity_lGetBaseYieldRateFromBuildings);CivRegisterReplace<CivHooks::CvLuaCity_lGetBaseYieldRateFromBuildings>(host, &ReplaceCvLuaCity_lGetBaseYieldRateFromBuildings);