Hooks
static bool BeforeCvLuaCity_lClearWorkingOverride(lua_State* L, int& result);static void AfterCvLuaCity_lClearWorkingOverride(lua_State* L, int& result);static int ReplaceCvLuaCity_lClearWorkingOverride(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaCity_lClearWorkingOverride>(host, &BeforeCvLuaCity_lClearWorkingOverride);CivRegisterAfter<CivHooks::CvLuaCity_lClearWorkingOverride>(host, &AfterCvLuaCity_lClearWorkingOverride);CivRegisterReplace<CivHooks::CvLuaCity_lClearWorkingOverride>(host, &ReplaceCvLuaCity_lClearWorkingOverride);