Hooks
static bool BeforeCvLuaCity_lClearOrderQueue(lua_State* L, int& result);static void AfterCvLuaCity_lClearOrderQueue(lua_State* L, int& result);static int ReplaceCvLuaCity_lClearOrderQueue(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaCity_lClearOrderQueue>(host, &BeforeCvLuaCity_lClearOrderQueue);CivRegisterAfter<CivHooks::CvLuaCity_lClearOrderQueue>(host, &AfterCvLuaCity_lClearOrderQueue);CivRegisterReplace<CivHooks::CvLuaCity_lClearOrderQueue>(host, &ReplaceCvLuaCity_lClearOrderQueue);