Hooks
static bool BeforeCvLuaCity_lChangeProduction(lua_State* L, int& result);static void AfterCvLuaCity_lChangeProduction(lua_State* L, int& result);static int ReplaceCvLuaCity_lChangeProduction(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaCity_lChangeProduction>(host, &BeforeCvLuaCity_lChangeProduction);CivRegisterAfter<CivHooks::CvLuaCity_lChangeProduction>(host, &AfterCvLuaCity_lChangeProduction);CivRegisterReplace<CivHooks::CvLuaCity_lChangeProduction>(host, &ReplaceCvLuaCity_lChangeProduction);