CvLuaCity::lChangePopulation(lua_State *)
- Defined in
- Lua/CvLuaCity.cpp, line 2136
- Class
- CvLuaCity
- Hook name
CivHooks::CvLuaCity_lChangePopulation
Hooks
static bool BeforeCvLuaCity_lChangePopulation(lua_State* L, int& result);static void AfterCvLuaCity_lChangePopulation(lua_State* L, int& result);static int ReplaceCvLuaCity_lChangePopulation(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaCity_lChangePopulation>(host, &BeforeCvLuaCity_lChangePopulation);CivRegisterAfter<CivHooks::CvLuaCity_lChangePopulation>(host, &AfterCvLuaCity_lChangePopulation);CivRegisterReplace<CivHooks::CvLuaCity_lChangePopulation>(host, &ReplaceCvLuaCity_lChangePopulation);
Code
2135//void changePopulation(int iChange);2136int CvLuaCity::lChangePopulation(lua_State* L)2137{2138 CvCity* pkCity = GetInstance(L);2139 int iChange = lua_tointeger(L, 2);2140 int bReassignPop = lua_toboolean(L, 3);2141 CvAssertMsg(bReassignPop != 0, "It is super dangerous to set this to false. Ken would love to see why you are doing this.");2142 pkCity->changePopulation(iChange, bReassignPop);21432144 return 1;2145// return BasicLuaMethod(L, &CvCity::changePopulation);2146}
Calls
- CvCity::changePopulation(int, bool)
CvLuaScopedInstance::GetInstancelua_tobooleanlua_tointeger