Hooks
static bool BeforeCvLuaCity_lChangeJONSCulturePerTurnFromBuildings(lua_State* L, int& result);static void AfterCvLuaCity_lChangeJONSCulturePerTurnFromBuildings(lua_State* L, int& result);static int ReplaceCvLuaCity_lChangeJONSCulturePerTurnFromBuildings(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaCity_lChangeJONSCulturePerTurnFromBuildings>(host, &BeforeCvLuaCity_lChangeJONSCulturePerTurnFromBuildings);CivRegisterAfter<CivHooks::CvLuaCity_lChangeJONSCulturePerTurnFromBuildings>(host, &AfterCvLuaCity_lChangeJONSCulturePerTurnFromBuildings);CivRegisterReplace<CivHooks::CvLuaCity_lChangeJONSCulturePerTurnFromBuildings>(host, &ReplaceCvLuaCity_lChangeJONSCulturePerTurnFromBuildings);