Hooks
static bool BeforeCvLuaCity_lChangeHealRate(lua_State* L, int& result);static void AfterCvLuaCity_lChangeHealRate(lua_State* L, int& result);static int ReplaceCvLuaCity_lChangeHealRate(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaCity_lChangeHealRate>(host, &BeforeCvLuaCity_lChangeHealRate);CivRegisterAfter<CivHooks::CvLuaCity_lChangeHealRate>(host, &AfterCvLuaCity_lChangeHealRate);CivRegisterReplace<CivHooks::CvLuaCity_lChangeHealRate>(host, &ReplaceCvLuaCity_lChangeHealRate);