Hooks
static bool BeforeCvLuaCity_lChangeBaseYieldRateFromBuildings(lua_State* L, int& result);static void AfterCvLuaCity_lChangeBaseYieldRateFromBuildings(lua_State* L, int& result);static int ReplaceCvLuaCity_lChangeBaseYieldRateFromBuildings(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaCity_lChangeBaseYieldRateFromBuildings>(host, &BeforeCvLuaCity_lChangeBaseYieldRateFromBuildings);CivRegisterAfter<CivHooks::CvLuaCity_lChangeBaseYieldRateFromBuildings>(host, &AfterCvLuaCity_lChangeBaseYieldRateFromBuildings);CivRegisterReplace<CivHooks::CvLuaCity_lChangeBaseYieldRateFromBuildings>(host, &ReplaceCvLuaCity_lChangeBaseYieldRateFromBuildings);