Bazaar developer reference

CvLuaCity::lCanConstruct(lua_State *)

Defined in
Lua/CvLuaCity.cpp, line 886
Class
CvLuaCity
Hook name
CivHooks::CvLuaCity_lCanConstruct

Hooks

static bool BeforeCvLuaCity_lCanConstruct(lua_State* L, int& result);static void AfterCvLuaCity_lCanConstruct(lua_State* L, int& result);static int ReplaceCvLuaCity_lCanConstruct(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaCity_lCanConstruct>(host, &BeforeCvLuaCity_lCanConstruct);CivRegisterAfter<CivHooks::CvLuaCity_lCanConstruct>(host, &AfterCvLuaCity_lCanConstruct);CivRegisterReplace<CivHooks::CvLuaCity_lCanConstruct>(host, &ReplaceCvLuaCity_lCanConstruct);

Code

885//bool canConstruct( int iBuilding, bool bContinue, bool bTestVisible, bool bIgnoreCost);886int CvLuaCity::lCanConstruct(lua_State* L)887{888	CvCity* pkCity = GetInstance(L);889	const int iBuilding = lua_tointeger(L, 2);890	const bool bContinue = luaL_optint(L, 3, 0);891	const bool bTestVisible = luaL_optint(L, 4, 0);892	const bool bIgnoreCost = luaL_optint(L, 5, 0);893#if defined(MOD_API_EXTENSIONS)894	const bool bWillPurchase = luaL_optint(L, 6, 0);895	const bool bResult = pkCity->canConstruct((BuildingTypes)iBuilding, bContinue, bTestVisible, bIgnoreCost, bWillPurchase);896#else897	const bool bResult = pkCity->canConstruct((BuildingTypes)iBuilding, bContinue, bTestVisible, bIgnoreCost);898#endif899900	lua_pushboolean(L, bResult);901	return 1;902}

Calls

Called by