CvLuaCity::lAllUpgradesAvailable(lua_State *)
- Defined in
- Lua/CvLuaCity.cpp, line 789
- Class
- CvLuaCity
- Hook name
CivHooks::CvLuaCity_lAllUpgradesAvailable
Hooks
static bool BeforeCvLuaCity_lAllUpgradesAvailable(lua_State* L, int& result);static void AfterCvLuaCity_lAllUpgradesAvailable(lua_State* L, int& result);static int ReplaceCvLuaCity_lAllUpgradesAvailable(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaCity_lAllUpgradesAvailable>(host, &BeforeCvLuaCity_lAllUpgradesAvailable);CivRegisterAfter<CivHooks::CvLuaCity_lAllUpgradesAvailable>(host, &AfterCvLuaCity_lAllUpgradesAvailable);CivRegisterReplace<CivHooks::CvLuaCity_lAllUpgradesAvailable>(host, &ReplaceCvLuaCity_lAllUpgradesAvailable);
Code
788//UnitTypes allUpgradesAvailable(UnitTypes eUnit, int iUpgradeCount = 0);789int CvLuaCity::lAllUpgradesAvailable(lua_State* L)790{791 CvCity* pkCity = GetInstance(L);792 const UnitTypes eUnit = (UnitTypes)lua_tointeger(L, 2);793 const int iUpgradeCount = luaL_optint(L, 3, 0);794795 const UnitTypes eResult = pkCity->allUpgradesAvailable(eUnit, iUpgradeCount);796 lua_pushinteger(L, eResult);797 return 1;798}
Calls
- CvCity::allUpgradesAvailable(UnitTypes, int) const
CvLuaScopedInstance::GetInstancelua_pushintegerlua_tointegerluaL_optinteger