Bazaar developer reference

CvLuaCity::lAllUpgradesAvailable(lua_State *)

Defined in
Lua/CvLuaCity.cpp, line 789
Class
CvLuaCity
Hook name
CivHooks::CvLuaCity_lAllUpgradesAvailable

Hooks

static bool BeforeCvLuaCity_lAllUpgradesAvailable(lua_State* L, int& result);static void AfterCvLuaCity_lAllUpgradesAvailable(lua_State* L, int& result);static int ReplaceCvLuaCity_lAllUpgradesAvailable(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaCity_lAllUpgradesAvailable>(host, &BeforeCvLuaCity_lAllUpgradesAvailable);CivRegisterAfter<CivHooks::CvLuaCity_lAllUpgradesAvailable>(host, &AfterCvLuaCity_lAllUpgradesAvailable);CivRegisterReplace<CivHooks::CvLuaCity_lAllUpgradesAvailable>(host, &ReplaceCvLuaCity_lAllUpgradesAvailable);

Code

788//UnitTypes allUpgradesAvailable(UnitTypes eUnit, int iUpgradeCount = 0);789int CvLuaCity::lAllUpgradesAvailable(lua_State* L)790{791	CvCity* pkCity = GetInstance(L);792	const UnitTypes eUnit = (UnitTypes)lua_tointeger(L, 2);793	const int iUpgradeCount = luaL_optint(L, 3, 0);794795	const UnitTypes eResult = pkCity->allUpgradesAvailable(eUnit, iUpgradeCount);796	lua_pushinteger(L, eResult);797	return 1;798}

Calls

Called by