Hooks
static bool BeforeCvGameLeagues_DoPlayerAliveStatusChanged(CvGameLeagues* self, PlayerTypes ePlayer);static void AfterCvGameLeagues_DoPlayerAliveStatusChanged(CvGameLeagues* self, PlayerTypes ePlayer);static void ReplaceCvGameLeagues_DoPlayerAliveStatusChanged(void (*original)(CvGameLeagues*, PlayerTypes), CvGameLeagues* self, PlayerTypes ePlayer);CivRegisterBefore<CivHooks::CvGameLeagues_DoPlayerAliveStatusChanged>(host, &BeforeCvGameLeagues_DoPlayerAliveStatusChanged);CivRegisterAfter<CivHooks::CvGameLeagues_DoPlayerAliveStatusChanged>(host, &AfterCvGameLeagues_DoPlayerAliveStatusChanged);CivRegisterReplace<CivHooks::CvGameLeagues_DoPlayerAliveStatusChanged>(host, &ReplaceCvGameLeagues_DoPlayerAliveStatusChanged);