Bazaar developer reference

CvUnit::setSeeInvisibleType(InvisibleTypes)

Defined in
CvUnit.cpp, line 19792
Class
CvUnit
Hook name
CivHooks::CvUnit_setSeeInvisibleType

Hooks

static bool BeforeCvUnit_setSeeInvisibleType(CvUnit* self, InvisibleTypes InvisibleType);static void AfterCvUnit_setSeeInvisibleType(CvUnit* self, InvisibleTypes InvisibleType);static void ReplaceCvUnit_setSeeInvisibleType(void (*original)(CvUnit*, InvisibleTypes), CvUnit* self, InvisibleTypes InvisibleType);CivRegisterBefore<CivHooks::CvUnit_setSeeInvisibleType>(host, &BeforeCvUnit_setSeeInvisibleType);CivRegisterAfter<CivHooks::CvUnit_setSeeInvisibleType>(host, &AfterCvUnit_setSeeInvisibleType);CivRegisterReplace<CivHooks::CvUnit_setSeeInvisibleType>(host, &ReplaceCvUnit_setSeeInvisibleType);

Code

19792void CvUnit::setSeeInvisibleType(InvisibleTypes InvisibleType)19793{19794	VALIDATE_OBJECT19795	if(m_eSeeInvisibleType != InvisibleType)19796	{19797		CvPlot* pPlot = GC.getMap().plotCheckInvalid(getX(), getY());19798		if(pPlot && canChangeVisibility())19799		{19800#if defined(MOD_API_EXTENSIONS)19801			pPlot->changeAdjacentSight(getTeam(), visibilityRange(), false, getSeeInvisibleType(), getFacingDirection(true), this);19802#else19803			pPlot->changeAdjacentSight(getTeam(), visibilityRange(), false, getSeeInvisibleType(), getFacingDirection(true));19804#endif19805		}19806		m_eSeeInvisibleType = InvisibleType;19807		if(pPlot && canChangeVisibility())19808		{19809#if defined(MOD_API_EXTENSIONS)19810			pPlot->changeAdjacentSight(getTeam(), visibilityRange(), true, getSeeInvisibleType(), getFacingDirection(true), this);19811#else19812			pPlot->changeAdjacentSight(getTeam(), visibilityRange(), true, getSeeInvisibleType(), getFacingDirection(true));19813#endif19814		}19815	}19816}

Calls

Called by