Hooks
static bool BeforeCvUnit_setCombatTimer(CvUnit* self, int iNewValue);static void AfterCvUnit_setCombatTimer(CvUnit* self, int iNewValue);static void ReplaceCvUnit_setCombatTimer(void (*original)(CvUnit*, int), CvUnit* self, int iNewValue);CivRegisterBefore<CivHooks::CvUnit_setCombatTimer>(host, &BeforeCvUnit_setCombatTimer);CivRegisterAfter<CivHooks::CvUnit_setCombatTimer>(host, &AfterCvUnit_setCombatTimer);CivRegisterReplace<CivHooks::CvUnit_setCombatTimer>(host, &ReplaceCvUnit_setCombatTimer);