CvUnit::isTerrainImpassable(TerrainTypes) const
- Defined in
- CvUnit.h, line 1239
- Class
- CvUnit
- Not a hook point
- written in a header
Code
1239 bool isTerrainImpassable(TerrainTypes eIndex) const1240 {1241 return m_terrainImpassableCount[eIndex] > 0;1242 }
Calls
FAutoVariable::operator[]
Called by
- CvAIOperation::FindBestFitReserveUnit(OperationSlot, CvPlot *, CvPlot *, bool *)
- CvArmyAI::IsAllOceanGoing()
- EconomicAIHelpers::IsTestStrategy_ReallyNeedReconSea(CvPlayer *)
- MilitaryAIHelpers::FirstSlotCityCanFill(CvPlayer *, MultiunitFormationTypes, bool, bool, bool)
- MilitaryAIHelpers::NumberOfFillableSlots(CvPlayer *, MultiunitFormationTypes, bool, int *, int *)
- CvUnit::canEnterTerrain(const CvPlot &, byte) const
- CvUnit::getImpassableCount() const
- CvUnit::shouldLoadOnMove(const CvPlot *) const