Hooks
static bool BeforeCvUnit_getCivilizationType(const CvUnit* self, CivilizationTypes& result);static void AfterCvUnit_getCivilizationType(const CvUnit* self, CivilizationTypes& result);static CivilizationTypes ReplaceCvUnit_getCivilizationType(CivilizationTypes (*original)(const CvUnit*), const CvUnit* self);CivRegisterBefore<CivHooks::CvUnit_getCivilizationType>(host, &BeforeCvUnit_getCivilizationType);CivRegisterAfter<CivHooks::CvUnit_getCivilizationType>(host, &AfterCvUnit_getCivilizationType);CivRegisterReplace<CivHooks::CvUnit_getCivilizationType>(host, &ReplaceCvUnit_getCivilizationType);