Hooks
static bool BeforeCvUnit_SetTurnProcessed(CvUnit* self, bool bValue);static void AfterCvUnit_SetTurnProcessed(CvUnit* self, bool bValue);static void ReplaceCvUnit_SetTurnProcessed(void (*original)(CvUnit*, bool), CvUnit* self, bool bValue);CivRegisterBefore<CivHooks::CvUnit_SetTurnProcessed>(host, &BeforeCvUnit_SetTurnProcessed);CivRegisterAfter<CivHooks::CvUnit_SetTurnProcessed>(host, &AfterCvUnit_SetTurnProcessed);CivRegisterReplace<CivHooks::CvUnit_SetTurnProcessed>(host, &ReplaceCvUnit_SetTurnProcessed);