Hooks
static bool BeforeCvUnit_SetBaseCombatStrength(CvUnit* self, int iCombat);static void AfterCvUnit_SetBaseCombatStrength(CvUnit* self, int iCombat);static void ReplaceCvUnit_SetBaseCombatStrength(void (*original)(CvUnit*, int), CvUnit* self, int iCombat);CivRegisterBefore<CivHooks::CvUnit_SetBaseCombatStrength>(host, &BeforeCvUnit_SetBaseCombatStrength);CivRegisterAfter<CivHooks::CvUnit_SetBaseCombatStrength>(host, &AfterCvUnit_SetBaseCombatStrength);CivRegisterReplace<CivHooks::CvUnit_SetBaseCombatStrength>(host, &ReplaceCvUnit_SetBaseCombatStrength);