Hooks
static bool BeforeCvUnit_IsRoughTerrainEndsTurn(const CvUnit* self, bool& result);static void AfterCvUnit_IsRoughTerrainEndsTurn(const CvUnit* self, bool& result);static bool ReplaceCvUnit_IsRoughTerrainEndsTurn(bool (*original)(const CvUnit*), const CvUnit* self);CivRegisterBefore<CivHooks::CvUnit_IsRoughTerrainEndsTurn>(host, &BeforeCvUnit_IsRoughTerrainEndsTurn);CivRegisterAfter<CivHooks::CvUnit_IsRoughTerrainEndsTurn>(host, &AfterCvUnit_IsRoughTerrainEndsTurn);CivRegisterReplace<CivHooks::CvUnit_IsRoughTerrainEndsTurn>(host, &ReplaceCvUnit_IsRoughTerrainEndsTurn);