Hooks
static bool BeforeCvUnit_GetRoughTerrainEndsTurnCount(const CvUnit* self, int& result);static void AfterCvUnit_GetRoughTerrainEndsTurnCount(const CvUnit* self, int& result);static int ReplaceCvUnit_GetRoughTerrainEndsTurnCount(int (*original)(const CvUnit*), const CvUnit* self);CivRegisterBefore<CivHooks::CvUnit_GetRoughTerrainEndsTurnCount>(host, &BeforeCvUnit_GetRoughTerrainEndsTurnCount);CivRegisterAfter<CivHooks::CvUnit_GetRoughTerrainEndsTurnCount>(host, &AfterCvUnit_GetRoughTerrainEndsTurnCount);CivRegisterReplace<CivHooks::CvUnit_GetRoughTerrainEndsTurnCount>(host, &ReplaceCvUnit_GetRoughTerrainEndsTurnCount);