Hooks
static bool BeforeCvPlayerTrade_IsConnectedToPlayer(CvPlayerTrade* self, PlayerTypes eOtherPlayer, bool& result);static void AfterCvPlayerTrade_IsConnectedToPlayer(CvPlayerTrade* self, PlayerTypes eOtherPlayer, bool& result);static bool ReplaceCvPlayerTrade_IsConnectedToPlayer(bool (*original)(CvPlayerTrade*, PlayerTypes), CvPlayerTrade* self, PlayerTypes eOtherPlayer);CivRegisterBefore<CivHooks::CvPlayerTrade_IsConnectedToPlayer>(host, &BeforeCvPlayerTrade_IsConnectedToPlayer);CivRegisterAfter<CivHooks::CvPlayerTrade_IsConnectedToPlayer>(host, &AfterCvPlayerTrade_IsConnectedToPlayer);CivRegisterReplace<CivHooks::CvPlayerTrade_IsConnectedToPlayer>(host, &ReplaceCvPlayerTrade_IsConnectedToPlayer);