CvTacticalAnalysisMap::GetBestFriendlyRange() const
- Defined in
- CvTacticalAnalysisMap.h, line 655
- Class
- CvTacticalAnalysisMap
- Not a hook point
- written in a header
Code
654 // Properties of current player's military655 int GetBestFriendlyRange() const656 {657 return m_iBestFriendlyRange;658 }
Called by
- CvTacticalAI::ClearEnemiesNearArmy(CvArmyAI *)
- CvTacticalAI::ExecuteOneProtectedBombard(CvTacticalTarget &)
- CvTacticalAI::ExecutePriorityAttacksOnUnitTarget(CvTacticalTarget &)
- CvTacticalAI::ExecuteSafeBombards(CvTacticalTarget &)
- CvTacticalAI::PlotAttritFromRangeMoves()
- CvTacticalAI::PlotSafeBombardMoves()
- CvTacticalAI::PlotShoreBombardmentMoves()
- CvTacticalAI::PlotSitAndBombardMoves()
- CvTacticalAnalysisMap::AddToDominanceZones(int, CvTacticalAnalysisCell *)
- CvTacticalAnalysisMap::CalculateMilitaryStrengths()