CvTacticalAnalysisCell::IsRevealed()
- Defined in
- CvTacticalAnalysisMap.h, line 96
- Class
- CvTacticalAnalysisCell
- Not a hook point
- written in a header
Code
96 bool IsRevealed()97 {98 return GetBit(TACTICAL_FLAG_REVEALED);99 }
Calls
Called by
- TacticalAnalysisMapPathValid(CvAStarNode *, CvAStarNode *, int, const void *, CvAStar *)
- CvGlobals::GetHexDebugLayerString(CvPlot *, const char *, PlayerTypes, char *, unsigned int)
- CvTacticalAI::ExecuteOneProtectedBombard(CvTacticalTarget &)
- CvTacticalAI::ExecuteSafeBombards(CvTacticalTarget &)
- CvTacticalAnalysisMap::MarkCellsNearEnemy()
- CvTacticalAnalysisMap::PopulateCell(int, CvPlot *)
- CvTacticalAnalysisMap::SetTargetBombardCells(CvPlot *, int, bool)
- CvTacticalAnalysisMap::SetTargetFlankBonusCells(CvPlot *)