CvTacticalAnalysisCell::IsFriendlyTurnEndTile()
- Defined in
- CvTacticalAnalysisMap.h, line 152
- Class
- CvTacticalAnalysisCell
- Not a hook point
- written in a header
Code
152 bool IsFriendlyTurnEndTile()153 {154 return GetBit(TACTICAL_FLAG_FRIENDLY_TURN_END_TILE);155 }
Calls
Called by
- CvGlobals::GetHexDebugLayerString(CvPlot *, const char *, PlayerTypes, char *, unsigned int)
- CvTacticalAI::CanCoverFromEnemy(CvPlot *, int &, int)
- CvTacticalAI::PlotSingleHexOperationMoves(CvAIEscortedOperation *)
- CvTacticalAnalysisCell::CanUseForOperationGathering()
- CvTacticalAnalysisCell::CanUseForOperationGatheringCheckWater(bool)
- CvTacticalAnalysisMap::SetTargetFlankBonusCells(CvPlot *)