CvTacticalAnalysisCell::IsEnemyCanMovePast()
- Defined in
- CvTacticalAnalysisMap.h, line 144
- Class
- CvTacticalAnalysisCell
- Not a hook point
- written in a header
Code
144 bool IsEnemyCanMovePast()145 {146 return GetBit(TACTICAL_FLAG_ENEMY_CAN_REACH_WITH_MOVES);147 }
Calls
Called by
- CvGlobals::GetHexDebugLayerString(CvPlot *, const char *, PlayerTypes, char *, unsigned int)
- CvTacticalAI::CanCoverFromEnemy(CvPlot *, int &, int)
- CvTacticalAI::ScoreCloseOnPlots(CvPlot *, bool)
- CvTacticalAI::ScoreDeploymentPlots(CvPlot *, CvArmyAI *, int, int, int)
- CvTacticalAI::ScoreHedgehogPlots(CvPlot *)