CvStructs.cpp
Functions
- checkBattleUnitType(BattleUnitTypes)
- operator<<(FDataStream &, const BuildingGreatWork &)
- operator<<(FDataStream &, const BuildingYieldChange &)
- operator<<(FDataStream &, const IDInfo &)
- operator<<(FDataStream &, const MissionData &)
- operator<<(FDataStream &, const OrderData &)
- operator<<(FDataStream &, const PlotExtraCost &)
- operator<<(FDataStream &, const PlotExtraYield &)
- operator<<(FDataStream &, const VoteSelectionData &)
- operator<<(FDataStream &, const VoteTriggeredData &)
- operator>>(FDataStream &, BuildingGreatWork &)
- operator>>(FDataStream &, BuildingYieldChange &)
- operator>>(FDataStream &, IDInfo &)
- operator>>(FDataStream &, MissionData &)
- operator>>(FDataStream &, OrderData &)
- operator>>(FDataStream &, PlotExtraCost &)
- operator>>(FDataStream &, PlotExtraYield &)
- operator>>(FDataStream &, VoteSelectionData &)
- operator>>(FDataStream &, VoteTriggeredData &)