Hooks
static bool BeforeCvAirMissionDefinition_isDead(const CvAirMissionDefinition* self, BattleUnitTypes unitType, bool& result);static void AfterCvAirMissionDefinition_isDead(const CvAirMissionDefinition* self, BattleUnitTypes unitType, bool& result);static bool ReplaceCvAirMissionDefinition_isDead(bool (*original)(const CvAirMissionDefinition*, BattleUnitTypes), const CvAirMissionDefinition* self, BattleUnitTypes unitType);CivRegisterBefore<CivHooks::CvAirMissionDefinition_isDead>(host, &BeforeCvAirMissionDefinition_isDead);CivRegisterAfter<CivHooks::CvAirMissionDefinition_isDead>(host, &AfterCvAirMissionDefinition_isDead);CivRegisterReplace<CivHooks::CvAirMissionDefinition_isDead>(host, &ReplaceCvAirMissionDefinition_isDead);