Bazaar developer reference

CvReligionAI::LogBeliefChoices(CvWeightedVector<BeliefTypes, 100, true> &, int)

Defined in
CvReligionClasses.cpp, line 7251
Class
CvReligionAI
Hook name
CivHooks::CvReligionAI_LogBeliefChoices

Hooks

static bool BeforeCvReligionAI_LogBeliefChoices(CvReligionAI* self, CvWeightedVector<BeliefTypes, SAFE_ESTIMATE_NUM_BELIEFS, true>& beliefChoices, int iChoice);static void AfterCvReligionAI_LogBeliefChoices(CvReligionAI* self, CvWeightedVector<BeliefTypes, SAFE_ESTIMATE_NUM_BELIEFS, true>& beliefChoices, int iChoice);static void ReplaceCvReligionAI_LogBeliefChoices(void (*original)(CvReligionAI*, CvWeightedVector<BeliefTypes, SAFE_ESTIMATE_NUM_BELIEFS, true>&, int), CvReligionAI* self, CvWeightedVector<BeliefTypes, SAFE_ESTIMATE_NUM_BELIEFS, true>& beliefChoices, int iChoice);CivRegisterBefore<CivHooks::CvReligionAI_LogBeliefChoices>(host, &BeforeCvReligionAI_LogBeliefChoices);CivRegisterAfter<CivHooks::CvReligionAI_LogBeliefChoices>(host, &AfterCvReligionAI_LogBeliefChoices);CivRegisterReplace<CivHooks::CvReligionAI_LogBeliefChoices>(host, &ReplaceCvReligionAI_LogBeliefChoices);

Code

7250/// Log choices considered for beliefs7251void CvReligionAI::LogBeliefChoices(CvWeightedVector<BeliefTypes, SAFE_ESTIMATE_NUM_BELIEFS, true>& beliefChoices, int iChoice)7252{7253	if(GC.getLogging() && GC.getAILogging())7254	{7255		CvString strOutBuf;7256		CvString strBaseString;7257		CvString strTemp;7258		CvString playerName;7259		CvString strDesc;7260		BeliefTypes eBelief;72617262		// Find the name of this civ7263		playerName = m_pPlayer->getCivilizationShortDescription();72647265		// Open the log file7266		FILogFile* pLog;7267		pLog = LOGFILEMGR.GetLog(GC.getGame().GetGameReligions()->GetLogFileName(), FILogFile::kDontTimeStamp);72687269		// Get the leading info for this line7270		strBaseString.Format("%03d, %d, ", GC.getGame().getElapsedGameTurns(), GC.getGame().getGameTurnYear());7271		strBaseString += playerName + ", ";72727273		// Dump out the weight of each belief item7274		for(int iI = 0; iI < beliefChoices.size(); iI++)7275		{7276			eBelief = beliefChoices.GetElement(iI);7277			strDesc = GetLocalizedText(GC.GetGameBeliefs()->GetEntry(eBelief)->getShortDescription());7278			strTemp.Format("Belief, %s, %d", strDesc.GetCString(), beliefChoices.GetWeight(iI));7279			strOutBuf = strBaseString + strTemp;7280			pLog->Msg(strOutBuf);7281		}72827283		// Finally the chosen one7284		eBelief = (BeliefTypes)iChoice;7285		strDesc = GetLocalizedText(GC.GetGameBeliefs()->GetEntry(eBelief)->getShortDescription());7286		strTemp.Format("CHOSEN, %s", strDesc.GetCString());7287		strOutBuf = strBaseString + strTemp;7288		pLog->Msg(strOutBuf);7289	}7290}

Calls

Called by