CvPromotionEntry
- Declared in
- CvPromotionClasses.h, line 23
- Based on
- CvHotKeyInfo
Functions
- ArePostCombatPromotionsExclusive() const
- CacheResults(Database::Results &, CvDatabaseUtility &)
- CanCrossIce() const
- CanCrossMountains() const
- CanCrossOceans() const
- CanMoveAllTerrain() const
- CvPromotionEntry() not a hook point
- GetAdjacentMod() const
- GetAdjacentTileHealChange() const
- GetAirSweepCombatModifier() const
- GetAttackFortifiedMod() const
- GetAttackMod() const
- GetAttackWoundedMod() const
- GetAuraEffectChange() const
- GetAuraRangeChange() const
- GetCapitalDefenseFalloff() const
- GetCapitalDefenseModifier() const
- GetCargoChange() const
- GetCityAttackPercent() const
- GetCityAttackPlunderModifier() const
- GetCityDefensePercent() const
- GetCivilianUnitType(int) const
- GetCombatBonusImprovement() const
- GetCombatPercent() const
- GetCommandType() const
- GetDefenseMod() const
- GetDomainModifierPercent(int) const
- GetDropRange() const
- GetEmbarkDefenseModifier() const
- GetEmbarkExtraVisibility() const
- GetEnemyDamage() const
- GetEnemyDamageChance() const
- GetEnemyHealChange() const
- GetEvasionChange() const
- GetExperiencePercent() const
- GetExtraAttacks() const
- GetExtraNavalMoves() const
- GetExtraWithdrawal() const
- GetFeatureAttackPercent(int) const
- GetFeatureDefensePercent(int) const
- GetFeatureDoubleMove(int) const
- GetFeatureHalfMove(int) const
- GetFeatureImpassable(int) const
- GetFeaturePassableTech(int) const
- GetFlankAttackModifier() const
- GetFriendlyHealChange() const
- GetFriendlyLandsAttackModifier() const
- GetFriendlyLandsModifier() const
- GetGoldenAgeValueFromKills() const
- GetGreatGeneralCombatModifier() const
- GetGreatGeneralModifier() const
- GetHillsAttackPercent() const
- GetHillsDefensePercent() const
- GetHPHealedIfDefeatEnemy() const
- GetInterceptChanceChange() const
- GetInterceptionCombatModifier() const
- GetInterceptionDefenseDamageModifier() const
- GetInvisibleType() const
- GetLayerAnimationPath() const
- GetMaxHitPointsChange() const
- GetMaxHitPointsModifier() const
- GetMoveDiscountChange() const
- GetMovesChange() const
- GetNearbyEnemyCombatMod() const
- GetNearbyEnemyCombatRange() const
- GetNearbyImprovementBonusRange() const
- GetNearbyImprovementCombatBonus() const
- GetNeutralDamage() const
- GetNeutralDamageChance() const
- GetNeutralHealChange() const
- GetNumInterceptionChange() const
- GetOpenAttackPercent() const
- GetOpenDefensePercent() const
- GetOpenRangedAttackMod() const
- GetOutsideFriendlyLandsModifier() const
- GetPrereqOrPromotion1() const
- GetPrereqOrPromotion2() const
- GetPrereqOrPromotion3() const
- GetPrereqOrPromotion4() const
- GetPrereqOrPromotion5() const
- GetPrereqOrPromotion6() const
- GetPrereqOrPromotion7() const
- GetPrereqOrPromotion8() const
- GetPrereqOrPromotion9() const
- GetPrereqPromotion() const
- GetRangeChange() const
- GetRangedAttackModifier() const
- GetRangedDefenseMod() const
- GetReconChange() const
- GetReligiousStrengthLossRivalTerritory() const
- GetRoughAttackPercent() const
- GetRoughDefensePercent() const
- GetRoughRangedAttackMod() const
- GetSameTileHealChange() const
- GetSeeInvisibleType() const
- GetSound() const
- GetTechPrereq() const
- GetTerrainAttackPercent(int) const
- GetTerrainDefensePercent(int) const
- GetTerrainDoubleMove(int) const
- GetTerrainHalfMove(int) const
- GetTerrainImpassable(int) const
- GetTerrainPassableTech(int) const
- GetTradeMissionGoldModifier() const
- GetTradeMissionInfluenceModifier() const
- GetUnitClassAttackModifier(int) const
- GetUnitClassDefenseModifier(int) const
- GetUnitClassModifierPercent(int) const
- GetUnitCombatClass(int) const
- GetUnitCombatModifierPercent(int) const
- GetUnitName(UnitTypes, CvString &) const
- GetUpgradeDiscount() const
- GetVisibilityChange() const
- GetYieldFromBarbarianKills(int) const
- GetYieldFromKills(int) const
- HasPostCombatPromotions() const
- IsAirSweepCapable() const
- IsAllowsEmbarkation() const
- IsAlwaysHeal() const
- IsAlwaysHostile() const
- IsAmphib() const
- IsBlitz() const
- IsCanHeavyCharge() const
- IsCanMoveAfterAttacking() const
- IsCanMoveImpassable() const
- IsCannotBeChosen() const
- IsCaptureDefeatedEnemy() const
- IsCityAttackOnly() const
- IsEmbarkedAllWater() const
- IsEmbarkedDeepWater() const
- IsEnemyRoute() const
- IsExtraFeatureDamage() const
- IsExtraTerrainDamage() const
- IsFlatMovementCost() const
- IsFreePillageMoves() const
- IsGGFromBarbarians() const
- IsGreatAdmiral() const
- IsGreatGeneral() const
- IsGreatGeneralReceivesMovement() const
- IsHealIfDefeatExcludeBarbarians() const
- IsHealOnPillage() const
- IsHealOutsideFriendly() const
- IsHiddenNationality() const
- IsHillsDoubleMove() const
- IsHoveringUnit() const
- IsIgnoreFeatureDamage() const
- IsIgnoreGreatGeneralBenefit() const
- IsIgnoreTerrainCost() const
- IsIgnoreTerrainDamage() const
- IsIgnoreZOC() const
- IsInstaHeal() const
- IsLeader() const
- IsLostWithUpgrade() const
- IsMustSetUpToRangedAttack() const
- IsNoCapture() const
- IsNoDefensiveBonus() const
- IsNoRevealMap() const
- IsNoSupply() const
- IsNotWithUpgrade() const
- IsNukeImmune() const
- IsOnlyDefensive() const
- IsPostCombatRandomPromotion(int) const
- IsRangeAttackIgnoreLOS() const
- IsRangedSupportFire() const
- IsRecon() const
- IsRivalTerritory() const
- IsRiver() const
- IsRoughTerrainEndsTurn() const
- IsSapper() const
- IsUnitNaming(int) const
- SetCommandType(int)
- SetPrereqOrPromotion1(int)
- SetPrereqOrPromotion2(int)
- SetPrereqOrPromotion3(int)
- SetPrereqOrPromotion4(int)
- SetPrereqOrPromotion5(int)
- SetPrereqOrPromotion6(int)
- SetPrereqOrPromotion7(int)
- SetPrereqOrPromotion8(int)
- SetPrereqOrPromotion9(int)
- SetPrereqPromotion(int)
- SetSound(const char *)
- ~CvPromotionEntry() not a hook point