CvPreGame::saveSlotHints(FDataStream &)
- Defined in
- CvPreGame.cpp, line 460
- Hook name
CivHooks::CvPreGame_saveSlotHints
Hooks
static bool BeforeCvPreGame_saveSlotHints(FDataStream& saveTo);static void AfterCvPreGame_saveSlotHints(FDataStream& saveTo);static void ReplaceCvPreGame_saveSlotHints(void (*original)(FDataStream&), FDataStream& saveTo);CivRegisterBefore<CivHooks::CvPreGame_saveSlotHints>(host, &BeforeCvPreGame_saveSlotHints);CivRegisterAfter<CivHooks::CvPreGame_saveSlotHints>(host, &AfterCvPreGame_saveSlotHints);CivRegisterReplace<CivHooks::CvPreGame_saveSlotHints>(host, &ReplaceCvPreGame_saveSlotHints);
Code
460void saveSlotHints(FDataStream& saveTo)461{462 uint uiVersion = 3;463 saveTo << uiVersion;464 saveTo << s_gameSpeed;465 saveTo << s_worldSize;466 saveTo << s_mapScriptName;467468 writeCivilizations(saveTo);469 writeNicknames(saveTo);470 writeSlotStatus(saveTo);471472 saveTo << s_slotClaims;473 saveTo << s_teamTypes;474 saveTo << s_handicaps;475 saveTo << s_civilizationKeys;476 saveTo << s_leaderKeys;477}
Calls
- CvPreGame::writeCivilizations(FDataStream &)
- CvPreGame::writeNicknames(FDataStream &)
- CvPreGame::writeSlotStatus(FDataStream &)
FDataStream::operator<<operator<<operator<<operator<<operator<<operator<<operator<<operator<<