Bazaar developer reference

CvPolicyAI::LogIdeologyChoice(CvString &, int, int, int)

Defined in
CvPolicyAI.cpp, line 994
Class
CvPolicyAI
Hook name
CivHooks::CvPolicyAI_LogIdeologyChoice

Hooks

static bool BeforeCvPolicyAI_LogIdeologyChoice(CvPolicyAI* self, CvString & decisionState, int iWeightFreedom, int iWeightAutocracy, int iWeightOrder);static void AfterCvPolicyAI_LogIdeologyChoice(CvPolicyAI* self, CvString & decisionState, int iWeightFreedom, int iWeightAutocracy, int iWeightOrder);static void ReplaceCvPolicyAI_LogIdeologyChoice(void (*original)(CvPolicyAI*, CvString &, int, int, int), CvPolicyAI* self, CvString & decisionState, int iWeightFreedom, int iWeightAutocracy, int iWeightOrder);CivRegisterBefore<CivHooks::CvPolicyAI_LogIdeologyChoice>(host, &BeforeCvPolicyAI_LogIdeologyChoice);CivRegisterAfter<CivHooks::CvPolicyAI_LogIdeologyChoice>(host, &AfterCvPolicyAI_LogIdeologyChoice);CivRegisterReplace<CivHooks::CvPolicyAI_LogIdeologyChoice>(host, &ReplaceCvPolicyAI_LogIdeologyChoice);

Code

993/// Logging function to write out info on Ideology choices994void CvPolicyAI::LogIdeologyChoice(CvString &decisionState, int iWeightFreedom, int iWeightAutocracy, int iWeightOrder)995{996	if(GC.getLogging() && GC.getAILogging())997	{998		CvString strOutBuf;999		CvString strBaseString;1000		CvString strTemp;1001		CvString playerName;10021003		// Find the name of this civ1004		playerName = m_pCurrentPolicies->GetPlayer()->getCivilizationShortDescription();10051006		FILogFile* pLog;1007		pLog = LOGFILEMGR.GetLog(GetLogFileName(playerName), FILogFile::kDontTimeStamp);10081009		// Get the leading info for this line1010		strBaseString.Format("%03d, ", GC.getGame().getElapsedGameTurns());1011		strBaseString += playerName + ", ";10121013		strTemp.Format("%s, Freedom: %d, Order: %d, Autocracy: %d", decisionState.c_str(), iWeightFreedom, iWeightOrder, iWeightAutocracy);10141015		strOutBuf = strBaseString + strTemp;1016		pLog->Msg(strOutBuf);1017	}1018}

Calls

Called by