Hooks
static bool BeforeCvPlot_changePlayerCityRadiusCount(CvPlot* self, PlayerTypes eIndex, int iChange);static void AfterCvPlot_changePlayerCityRadiusCount(CvPlot* self, PlayerTypes eIndex, int iChange);static void ReplaceCvPlot_changePlayerCityRadiusCount(void (*original)(CvPlot*, PlayerTypes, int), CvPlot* self, PlayerTypes eIndex, int iChange);CivRegisterBefore<CivHooks::CvPlot_changePlayerCityRadiusCount>(host, &BeforeCvPlot_changePlayerCityRadiusCount);CivRegisterAfter<CivHooks::CvPlot_changePlayerCityRadiusCount>(host, &AfterCvPlot_changePlayerCityRadiusCount);CivRegisterReplace<CivHooks::CvPlot_changePlayerCityRadiusCount>(host, &ReplaceCvPlot_changePlayerCityRadiusCount);