Hooks
static bool BeforeCvPlayer_changeTotalLandScored(CvPlayer* self, int iChange);static void AfterCvPlayer_changeTotalLandScored(CvPlayer* self, int iChange);static void ReplaceCvPlayer_changeTotalLandScored(void (*original)(CvPlayer*, int), CvPlayer* self, int iChange);CivRegisterBefore<CivHooks::CvPlayer_changeTotalLandScored>(host, &BeforeCvPlayer_changeTotalLandScored);CivRegisterAfter<CivHooks::CvPlayer_changeTotalLandScored>(host, &AfterCvPlayer_changeTotalLandScored);CivRegisterReplace<CivHooks::CvPlayer_changeTotalLandScored>(host, &ReplaceCvPlayer_changeTotalLandScored);