Bazaar developer reference

CvPlayer::changeTerrainYieldChange(TerrainTypes, YieldTypes, int)

Defined in
CvPlayer.cpp, line 21086
Class
CvPlayer
Hook name
CivHooks::CvPlayer_changeTerrainYieldChange

Hooks

static bool BeforeCvPlayer_changeTerrainYieldChange(CvPlayer* self, TerrainTypes eIndex1, YieldTypes eIndex2, int iChange);static void AfterCvPlayer_changeTerrainYieldChange(CvPlayer* self, TerrainTypes eIndex1, YieldTypes eIndex2, int iChange);static void ReplaceCvPlayer_changeTerrainYieldChange(void (*original)(CvPlayer*, TerrainTypes, YieldTypes, int), CvPlayer* self, TerrainTypes eIndex1, YieldTypes eIndex2, int iChange);CivRegisterBefore<CivHooks::CvPlayer_changeTerrainYieldChange>(host, &BeforeCvPlayer_changeTerrainYieldChange);CivRegisterAfter<CivHooks::CvPlayer_changeTerrainYieldChange>(host, &AfterCvPlayer_changeTerrainYieldChange);CivRegisterReplace<CivHooks::CvPlayer_changeTerrainYieldChange>(host, &ReplaceCvPlayer_changeTerrainYieldChange);

Code

21086void CvPlayer::changeTerrainYieldChange(TerrainTypes eIndex1, YieldTypes eIndex2, int iChange)21087{21088	CvAssertMsg(eIndex1 >= 0, "eIndex1 is expected to be non-negative (invalid Index)");21089	CvAssertMsg(eIndex1 < GC.getNumTerrainInfos(), "eIndex1 is expected to be within maximum bounds (invalid Index)");21090	CvAssertMsg(eIndex2 >= 0, "eIndex2 is expected to be non-negative (invalid Index)");21091	CvAssertMsg(eIndex2 < NUM_YIELD_TYPES, "eIndex2 is expected to be within maximum bounds (invalid Index)");2109221093	if(iChange != 0)21094	{21095		CvAssertMsg(iChange > -50 && iChange < 50, "GAMEPLAY: Yield for a plot is either negative or a ridiculously large number. Please send Jon this with your last 5 autosaves and what changelist # you're playing.");2109621097		Firaxis::Array<int, NUM_YIELD_TYPES> yields = m_ppiTerrainYieldChange[eIndex1];21098		yields[eIndex2] = (m_ppiTerrainYieldChange[eIndex1][eIndex2] + iChange);21099		m_ppiTerrainYieldChange[eIndex1] = yields;21100		CvAssert(getTerrainYieldChange(eIndex1, eIndex2) >= 0);2110121102		updateYield();21103	}21104}

Calls

Called by