Hooks
static bool BeforeCvPlayer_changeStrikeTurns(CvPlayer* self, int iChange);static void AfterCvPlayer_changeStrikeTurns(CvPlayer* self, int iChange);static void ReplaceCvPlayer_changeStrikeTurns(void (*original)(CvPlayer*, int), CvPlayer* self, int iChange);CivRegisterBefore<CivHooks::CvPlayer_changeStrikeTurns>(host, &BeforeCvPlayer_changeStrikeTurns);CivRegisterAfter<CivHooks::CvPlayer_changeStrikeTurns>(host, &AfterCvPlayer_changeStrikeTurns);CivRegisterReplace<CivHooks::CvPlayer_changeStrikeTurns>(host, &ReplaceCvPlayer_changeStrikeTurns);