Hooks
static bool BeforeCvPlayer_changeMaxTeamBuildingProductionModifier(CvPlayer* self, int iChange);static void AfterCvPlayer_changeMaxTeamBuildingProductionModifier(CvPlayer* self, int iChange);static void ReplaceCvPlayer_changeMaxTeamBuildingProductionModifier(void (*original)(CvPlayer*, int), CvPlayer* self, int iChange);CivRegisterBefore<CivHooks::CvPlayer_changeMaxTeamBuildingProductionModifier>(host, &BeforeCvPlayer_changeMaxTeamBuildingProductionModifier);CivRegisterAfter<CivHooks::CvPlayer_changeMaxTeamBuildingProductionModifier>(host, &AfterCvPlayer_changeMaxTeamBuildingProductionModifier);CivRegisterReplace<CivHooks::CvPlayer_changeMaxTeamBuildingProductionModifier>(host, &ReplaceCvPlayer_changeMaxTeamBuildingProductionModifier);