CvPlayer::ChangeCoastalCityYieldChange(YieldTypes, int)
- Defined in
- CvPlayer.cpp, line 10076
- Class
- CvPlayer
- Hook name
CivHooks::CvPlayer_ChangeCoastalCityYieldChange
Hooks
static bool BeforeCvPlayer_ChangeCoastalCityYieldChange(CvPlayer* self, YieldTypes eYield, int iChange);static void AfterCvPlayer_ChangeCoastalCityYieldChange(CvPlayer* self, YieldTypes eYield, int iChange);static void ReplaceCvPlayer_ChangeCoastalCityYieldChange(void (*original)(CvPlayer*, YieldTypes, int), CvPlayer* self, YieldTypes eYield, int iChange);CivRegisterBefore<CivHooks::CvPlayer_ChangeCoastalCityYieldChange>(host, &BeforeCvPlayer_ChangeCoastalCityYieldChange);CivRegisterAfter<CivHooks::CvPlayer_ChangeCoastalCityYieldChange>(host, &AfterCvPlayer_ChangeCoastalCityYieldChange);CivRegisterReplace<CivHooks::CvPlayer_ChangeCoastalCityYieldChange>(host, &ReplaceCvPlayer_ChangeCoastalCityYieldChange);
Code
10075/// Changes how much additional Yield coastal Cities produce10076void CvPlayer::ChangeCoastalCityYieldChange(YieldTypes eYield, int iChange)10077{10078 CvAssertMsg(eYield >= 0, "eIndex is expected to be non-negative (invalid Index)");10079 CvAssertMsg(eYield < NUM_YIELD_TYPES, "eIndex is expected to be within maximum bounds (invalid Index)");1008010081 if(iChange != 0)10082 {10083 m_aiCoastalCityYieldChange.setAt(eYield, m_aiCoastalCityYieldChange[eYield] + iChange);1008410085 updateYield();10086 }10087}
Calls
- CvPlayer::updateYield()
FAutoVariable::operator[]FAutoVariable::setAt